Flash CS5 to feature iPhone support
Among the many new features announced in Flash CS5 is iPhone support. Adobe claims that the new version of Flash will be able to compile native iPhone applications that don’t need the Flash player. Apple prevents the iPhone from running Flash so that its users can’t play Flash games for free and instead need to buy non-Flash versions from its store, so this is in theory a great feature.
As I said it sounds great in theory, but I am concerned that perhaps they’re spending too much time chasing headlines instead of spending their time on fixing the stability issues with the Flash IDE. Flash CS3 was buggy and crashed often – Flash CS4 is worse. CS4 even crashed at the pre-launch demonstration that I attended in Manchester earlier in the year, and the Adobe rep asked everyone to please forget what they just saw. What he should have said was to get used to that screen because as CS4 users you’d be seeing it a lot.
I really hope Adobe doesn’t mess this one up because having iPhone development available in an environment that so many people are already familiar with – and one that DOESN’T crash every 30 seconds – would be great and would lower the barrier of entry to iPhone development even further, which would naturally result in even more applications and games finding their way to the platform.
With the launch of the PSPgo, Sony has also launched a new range of game available only though download – the 
A few weeks back we









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